I’m back. And I’m mad as hell... (not really but I always
have to say that after “I’m back.” It just sounds right.)
So I’m working on this game about Sherlock Holmes- What? I
already talked about that? Don’t you want to hear more about it? Come on
people, it’s SHERLOCK HOLMES! Oh, alright. Just a quick update: It’s been tough
but it’s coming along. There are a lot of graphics to deal with in a hidden
object game and for a time I considered changing the name of the game from The
Lost Cases of Sherlock Holmes to The Lost Assets of Sherlock Holmes
but the awesome team here has pulled together and everything is under control I
assure you.
So, because I had sooo much free time these days (ß
written sarcasm yay!), I decided to start designing and producing another game.
This one should prove to be something rather new in the Legacy repertoire. A
medical simulation~! What? We’ve done those before? Well not while I was in
charge Mwaa haa haa! Ahem, excuse me. Seriously though, for this new project we
will get you out of the Hospital and into the front lines of the medical field
where things are a bit more hectic and time is of the essence. Of course we’ll
have the realistic medical content that Legacy fans have come to know and love
but we’re going to make it a lot more interactive and for multiple platforms. I
think the feel of this game becomes very different than some of our past
medical games simply by taking the player out of the hospital or office setting
and putting them in the streets rushing around in their ambulance from case to
case. (ßI
shouldn’t have said that. I’m probably giving away too much info now.) Anyway,
the graphics are looking great as well. We have some really nice rendered 3D
backgrounds and characters going and are trying a bit of a new animation style.
Think Halo 2 meets Mario Kart! No, I’m kidding. It’s nothing like that. I just like to make
fun of marketing ploys like cross-comparisons.
Stay tuned to the blogs and I’m sure you’ll get to hear a
lot more about our projects in the future since we producers are supposed to--I
mean-- like to blog here at least once a month and since most production
schedules go well over 6 to 9 months, we will surely have a chance to show you
much more on our projects as they develop.
Until then, peace! Because remember, no matter where you go, there you are.
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